Anisotropic Friction for Deformable Surfaces and Solids

dc.contributor.authorPabst, Simonen_US
dc.contributor.authorThomaszewski, Bernharden_US
dc.contributor.authorStraßer, Wolfgangen_US
dc.contributor.editorEitan Grinspun and Jessica Hodginsen_US
dc.date.accessioned2016-02-18T11:50:48Z
dc.date.available2016-02-18T11:50:48Z
dc.date.issued2009en_US
dc.description.abstractThis paper presents a method for simulating anisotropic friction for deforming surfaces and solids. Frictional contact is a complex phenomenon that fuels research in mechanical engineering, computational contact mechanics, composite material design and rigid body dynamics, to name just a few. Many real-world materials have anisotropic surface properties. As an example, most textiles exhibit direction-dependent frictional behavior, but despite its tremendous impact on visual appearance, only simple isotropic models have been considered for cloth and solid simulation so far. In this work, we propose a simple, application-oriented but physically sound model that extends existing methods to account for anisotropic friction. The sliding properties of surfaces are encoded in friction tensors, which allows us to model frictional resistance freely along arbitrary directions. We also consider heterogeneous and asymmetric surface roughness and demonstrate the increased simulation quality on a number of two- and three-dimensional examples. Our method is computationally efficient and can easily be integrated into existing systems.en_US
dc.description.sectionheadersDeformation, Contact, and Fractureen_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on Computer Animationen_US
dc.identifier.doi10.1145/1599470.1599490en_US
dc.identifier.isbn978-1-60558-610-6en_US
dc.identifier.issn1727-5288en_US
dc.identifier.pages149-154en_US
dc.identifier.urihttps://doi.org/10.1145/1599470.1599490en_US
dc.publisherACM SIGGRAPH / Eurographics Associationen_US
dc.subjectComputer Graphics [I.3.5]en_US
dc.subjectPhysically based modelingen_US
dc.subjectComputer Graphics [I.3.7]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectAnimationen_US
dc.subjectcomputer animationen_US
dc.subjectcloth simulationen_US
dc.subjectphysics based animationen_US
dc.subjectfrictionen_US
dc.titleAnisotropic Friction for Deformable Surfaces and Solidsen_US
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