Spatial Directional Radiance Caching

dc.contributor.authorGassenbauer, Vaclaven_US
dc.contributor.authorKrivanek, Jaroslaven_US
dc.contributor.authorBouatouch, Kadien_US
dc.date.accessioned2015-02-23T14:56:10Z
dc.date.available2015-02-23T14:56:10Z
dc.date.issued2009en_US
dc.description.abstractWe present a new approach for accelerated global illumination computation in scenes with glossy surfaces. Our algorithm combines sparse illumination computation used in the radiance caching algorithm with BRDF importance sampling. To make this approach feasible, we extend the idea of lazy illumination evaluation, used in the caching approaches, from the spatial to the directional domain. Using importance sampling allows us to apply caching not only on low-gloss but also on shiny materials with high-frequency BRDFs, for which the radiance caching algorithm breaks down.en_US
dc.description.number4en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01496.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages1189-1198en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2009.01496.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleSpatial Directional Radiance Cachingen_US
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