Regularised Anisotropic Nonlinear Diffusion for Rendering Refraction in Volume Graphics

dc.contributor.authorRodgman, Daviden_US
dc.contributor.authorChen, Minen_US
dc.contributor.editorMike Chantleren_US
dc.date.accessioned2016-02-11T13:30:56Z
dc.date.available2016-02-11T13:30:56Z
dc.date.issued2005en_US
dc.description.abstractRendering refraction in volume graphics requires smoothly distributed normals to synthesise good quality visual representations. Such refractive visualisation is more susceptible to noise in the data than visualisations that do not involve refraction. In this paper, we addresses the need for improving the continuity of voxel gradients in discretely sampled volume datasets using nonlinear diffusion methods, which was originally developed for image denoising. We consider the necessity for minimising unnecessary geometrical distortion, detail the functional specification of a volumetric filter for regularised anisotropic nonlinear diffusion (R-ANLD), discuss the further improvements of the filter, and compare the efficacy of the filter with an anisotropic nonlinear diffusion (ANLD) filter as well as a Gaussian filter and a linear diffusion filter. Our results indicate that it is possible to make significant improvements in image quality in refractive rendering without excessive distortion.en_US
dc.description.sectionheadersRenderingen_US
dc.description.seriesinformationVision, Video, and Graphics (2005)en_US
dc.identifier.doi10.2312/vvg.20051030en_US
dc.identifier.isbn3-905673-57-6en_US
dc.identifier.pages219-228en_US
dc.identifier.urihttps://doi.org/10.2312/vvg.20051030en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectI.4.3 [Image Processing and Computer Vision]en_US
dc.subjectEnhancementen_US
dc.subjectJ.3 [Computer Applications]en_US
dc.subjectLife and Medical Sciences.en_US
dc.titleRegularised Anisotropic Nonlinear Diffusion for Rendering Refraction in Volume Graphicsen_US
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