Leveraging Popular Board Games to Teach Data Visualization

dc.contributor.authorAmabili, Lorenzoen_US
dc.contributor.authorGröller, Eduarden_US
dc.contributor.authorRaidou, Renata Georgiaen_US
dc.contributor.editorStoiber,Christinaen_US
dc.contributor.editorBoucher,Magdalenaen_US
dc.contributor.editorKeck,Mandyen_US
dc.contributor.editorAmabili,Lorenzoen_US
dc.contributor.editorRaidou,Renata G.en_US
dc.contributor.editorFilipov,Velitchkoen_US
dc.contributor.editorOliveira,Victoren_US
dc.contributor.editorSchetinger,Victoren_US
dc.contributor.editorAigner,Wolfgangen_US
dc.date.accessioned2025-05-26T07:17:29Z
dc.date.available2025-05-26T07:17:29Z
dc.date.issued2025
dc.description.abstractTo address the challenges in visualization education-particularly in motivating and engaging students-we propose the conceptual adaptation of popular board games into educational data visualization games. We present five unique adaptations of well-known board games, integrating their mechanics and materials into a data visualization learning process. For each game, we outline specific learning objectives and suggest strategies to extend the game-based approach to broader data visualization education. By combining familiar, engaging game mechanics with visualization content, we aim to foster critical engagement with the learning material while providing students with a foundational understanding of data visualization concepts. Early qualitative results from one of the games indicate a positive impact on players' learning, boosting engagement and enjoyment.en_US
dc.description.sectionheadersPapers
dc.description.seriesinformationEuroVis Workshop on Visualization Play, Games, and Activities
dc.identifier.doi10.2312/visgames.20251165
dc.identifier.isbn978-3-03868-290-5
dc.identifier.pages6 pages
dc.identifier.urihttps://doi.org/10.2312/visgames.20251165
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/visgames20251165
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Visualization theory, concepts and paradigms; Information visualization
dc.subjectHuman centered computing → Visualization theory
dc.subjectconcepts and paradigms
dc.subjectInformation visualization
dc.titleLeveraging Popular Board Games to Teach Data Visualizationen_US
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
visgames20251165.pdf
Size:
513.3 KB
Format:
Adobe Portable Document Format