Sketching in Gestalt Space: Interactive Shape Abstraction through Perceptual Reasoning

dc.contributor.authorKratt, J.en_US
dc.contributor.authorNiese, T.en_US
dc.contributor.authorHu, R.en_US
dc.contributor.authorHuang, H.en_US
dc.contributor.authorPirk, S.en_US
dc.contributor.authorSharf, A.en_US
dc.contributor.authorCohen‐Or, D.en_US
dc.contributor.authorDeussen, O.en_US
dc.contributor.editorChen, Min and Benes, Bedrichen_US
dc.date.accessioned2018-08-29T06:56:03Z
dc.date.available2018-08-29T06:56:03Z
dc.date.issued2018
dc.description.abstractWe present an interactive method that allows users to easily abstract complex 3D models with only a few strokes. The key idea is to employ well‐known Gestalt principles to help generalizing user inputs into a full model abstraction while accounting for form, perceptual patterns and semantics of the model. Using these principles, we alleviate the user's need to explicitly define shape abstractions. We utilize structural characteristics such as repetitions, regularity and similarity to transform user strokes into full 3D abstractions. As the user sketches over shape elements, we identify Gestalt groups and later abstract them to maintain their structural meaning. Unlike previous approaches, we operate directly on the geometric elements, in a sense applying Gestalt principles in 3D. We demonstrate the effectiveness of our approach with a series of experiments, including a variety of complex models and two extensive user studies to evaluate our framework.We present an interactive method that allows users to easily abstract complex 3D models with only a few strokes. The key idea is to employ well‐known Gestalt principles to help generalizing user inputs into a full model abstraction while accounting for form, perceptual patterns and semantics of the model. Using these principles, we alleviate the user's need to explicitly define shape abstractions. We utilize structural characteristics such as repetitions, regularity and similarity to transform user strokes into full 3D abstractions. As the user sketches over shape elements, we identify Gestalt groups and later abstract them to maintain their structural meaning. Unlike previous approaches, we operate directly on the geometric elements, in a sense applying Gestalt principles in 3D. We demonstrate the effectiveness of our approach with a series of experiments, including a variety of complex models and two extensive user studies to evaluate our framework.en_US
dc.description.number6
dc.description.sectionheadersArticles
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume37
dc.identifier.doi10.1111/cgf.13321
dc.identifier.issn1467-8659
dc.identifier.pages188-204
dc.identifier.urihttps://doi.org/10.1111/cgf.13321
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13321
dc.publisher© 2018 The Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectcomputational geometry
dc.subjectmodelling
dc.subjectinteraction techniques
dc.subjectinteraction
dc.subjectlevel‐of‐detail algorithms
dc.subjectComputing methodologies → Shape modelling; Shape analysis; Perception
dc.titleSketching in Gestalt Space: Interactive Shape Abstraction through Perceptual Reasoningen_US
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