Serious Games for Cultural Heritage: the GaLA Activities

Abstract
The European Union is increasingly investing in new techniques for the acquisition, preservation and fruition of Virtual Heritage. In addition, Serious Games (games designed with an educational purpose) are an emerging way to engage the wide public with an amusing experience while stimulating learning. In this paper we will describe the activities of the Special Interest Group on Humanities and Heritage within the GaLA (Games and Learning Alliance) Network of Excellence, devoted to the identification of best practices and guidelines for the successful design, development and deployment of Serious Games for Cultural Heritage.
Description

        
@inproceedings{
:10.2312/PE/VAST/VAST11S/069-072
, booktitle = {
VAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage - Short and Project Papers
}, editor = {
Franco Niccolucci and Matteo Dellepiane and Sebastian Pena Serna and Holly Rushmeier and Luc Van Gool
}, title = {{
Serious Games for Cultural Heritage: the GaLA Activities
}}, author = {
Mortara, Michela
and
Bellotti, Francesco
and
Berta, Riccardo
and
Catalano, Chiara Eva
and
Fiucci, Giusy
and
Houry-Panchetti, Minica
and
Petridis, Panagiotis
}, year = {
2011
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-86-9
}, DOI = {
/10.2312/PE/VAST/VAST11S/069-072
} }
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