All-frequency Full-body Human Image Relighting

dc.contributor.authorTajima, Daichien_US
dc.contributor.authorKanamori, Yoshihiroen_US
dc.contributor.authorEndo, Yukien_US
dc.contributor.editorBousseau, Adrienen_US
dc.contributor.editorDay, Angelaen_US
dc.date.accessioned2025-05-09T09:09:00Z
dc.date.available2025-05-09T09:09:00Z
dc.date.issued2025
dc.description.abstractRelighting of human images enables post-photography editing of lighting effects in portraits. The current mainstream approach uses neural networks to approximate lighting effects without explicitly accounting for the principle of physical shading. As a result, it often has difficulty representing high-frequency shadows and shading. In this paper, we propose a two-stage relighting method that can reproduce physically-based shadows and shading from low to high frequencies. The key idea is to approximate an environment light source with a set of a fixed number of area light sources. The first stage employs supervised inverse rendering from a single image using neural networks and calculates physically-based shading. The second stage then calculates shadow for each area light and sums up to render the final image. We propose to make soft shadow mapping differentiable for the area-light approximation of environment lighting. We demonstrate that our method can plausibly reproduce all-frequency shadows and shading caused by environment illumination, which have been difficult to reproduce using existing methods.en_US
dc.description.number2
dc.description.sectionheadersShady Business: Materials, Textures, and Lighting
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume44
dc.identifier.doi10.1111/cgf.70007
dc.identifier.issn1467-8659
dc.identifier.pages14 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.70007
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70007
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies → Image manipulation; Rendering
dc.subjectComputing methodologies → Image manipulation
dc.subjectRendering
dc.titleAll-frequency Full-body Human Image Relightingen_US
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