VirtualCar: Virtual Mirroring of IoT-Enabled Avacars in AR, VR and Desktop Applications

Loading...
Thumbnail Image
Date
2018
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This demo features a virtual 3D car model based off a vehicle's data duplicate, an IoT-enabled Avacar. There are three embodiments including a desktop application (VirtualCar), Augmented Reality (VirtualCarAR), and Virtual Reality (VirtualCarVR). The Avacar gets information from an external API serving information from a real or rep-resentative simulated vehicle, mirroring the sensors present in modern On-Board Diagnostic systems and the loca-tion data provided by a mobile device's GPS. In each application, the Avacar appears at specific locations around the world, using the Unity Game Engine to virtually mirror the behavior of the actual or simulated vehicle in real-time.
Description

        
@inproceedings{
10.2312:egve.20181381
, booktitle = {
ICAT-EGVE 2018 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
}, editor = {
Huang, Tony and Otsuki, Mai and Servières, Myriam and Dey, Arindam and Sugiura, Yuta and Banakou, Domna and Michael-Grigoriou, Despina
}, title = {{
VirtualCar: Virtual Mirroring of IoT-Enabled Avacars in AR, VR and Desktop Applications
}}, author = {
Pappas, G.
and
Siegel, J.
and
Politopoulos, K.
}, year = {
2018
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
978-3-03868-076-5
}, DOI = {
10.2312/egve.20181381
} }
Citation