Neural Face Skinning for Mesh-agnostic Facial Expression Cloning

dc.contributor.authorCha, Sihunen_US
dc.contributor.authorYoon, Serinen_US
dc.contributor.authorSeo, Kwanggyoonen_US
dc.contributor.authorNoh, Junyongen_US
dc.contributor.editorBousseau, Adrienen_US
dc.contributor.editorDay, Angelaen_US
dc.date.accessioned2025-05-09T09:09:14Z
dc.date.available2025-05-09T09:09:14Z
dc.date.issued2025
dc.description.abstractAccurately retargeting facial expressions to a face mesh while enabling manipulation is a key challenge in facial animation retargeting. Recent deep-learning methods address this by encoding facial expressions into a global latent code, but they often fail to capture fine-grained details in local regions. While some methods improve local accuracy by transferring deformations locally, this often complicates overall control of the facial expression. To address this, we propose a method that combines the strengths of both global and local deformation models. Our approach enables intuitive control and detailed expression cloning across diverse face meshes, regardless of their underlying structures. The core idea is to localize the influence of the global latent code on the target mesh. Our model learns to predict skinning weights for each vertex of the target face mesh through indirect supervision from predefined segmentation labels. These predicted weights localize the global latent code, enabling precise and region-specific deformations even for meshes with unseen shapes. We supervise the latent code using Facial Action Coding System (FACS)-based blendshapes to ensure interpretability and allow straightforward editing of the generated animation. Through extensive experiments, we demonstrate improved performance over state-of-the-art methods in terms of expression fidelity, deformation transfer accuracy, and adaptability across diverse mesh structures.en_US
dc.description.number2
dc.description.sectionheadersFace-First for Digital Avatars
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume44
dc.identifier.doi10.1111/cgf.70009
dc.identifier.issn1467-8659
dc.identifier.pages12 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.70009
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70009
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies → Animation; Shape modeling; Machine learning
dc.subjectComputing methodologies → Animation
dc.subjectShape modeling
dc.subjectMachine learning
dc.titleNeural Face Skinning for Mesh-agnostic Facial Expression Cloningen_US
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