Light-Field DVR on GPU for Streaming Time-Varying Data

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Date
2018
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Direct Volume Rendering (DVR) of volume data can be a memory intensive task in terms of footprint and cache-coherency. Rayguided methods may not be the best option to interactively render to light-fields due to feedback loops and sporadic sampling, and pre-computation can rule out time-varying data. We present a pipelined approach to schedule the rendering of sub-regions of streaming time-varying volume data while minimising intermediate sub-buffers needed, sharing the work load between CPU and GPU. We show there is significant advantage to using such an approach.
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@inproceedings{
10.2312:pg.20181283
, booktitle = {
Pacific Graphics Short Papers
}, editor = {
Fu, Hongbo and Ghosh, Abhijeet and Kopf, Johannes
}, title = {{
Light-Field DVR on GPU for Streaming Time-Varying Data
}}, author = {
Ganter, David
and
Alain, Martin
and
Hardman, David
and
Smolic, Aljosa
and
Manzke, Michael
}, year = {
2018
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-073-4
}, DOI = {
10.2312/pg.20181283
} }
Citation