Display Architecture for VLSI -based Graphics Workstations
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Date
1986
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
At present, two popular development areas in computer graphics are improvement ofinteraction behaviour and more realistic graphics.The architecture for a high quality interactive workstation proposed in this work isdesigned such that both demanding and in a sense competing needs can be served.Calculations for generating realistic full 3-D scenes with lighting, transparency,reflection, and refraction effects, are done on the workstation itself. Intermediateresults are stored to locally serve high level interaction mechanisms.
Description
@inproceedings{:10.2312/EGGH/EGGH86/003-016,
booktitle = {Eurographics workshop on Graphics Hardware},
editor = {W. Strasser},
title = {{Display Architecture for VLSI -based Graphics Workstations}},
author = {Hagen, P. J. W. ten and Kujik, A. A.M. and Trienekens, C. G.},
year = {1986},
publisher = {The Eurographics Association},
ISSN = {1727-3471},
ISBN = {3-540-18222-5},
DOI = {/10.2312/EGGH/EGGH86/003-016}
}