Real-time Inextensible Hair with Volume and Shape
dc.contributor.author | Sánchez-Banderas, Rosa María | en_US |
dc.contributor.author | Barreiro, Héctor | en_US |
dc.contributor.author | García-Fernández, Ignacio | en_US |
dc.contributor.author | Pérez, Mariano | en_US |
dc.contributor.editor | Mateu Sbert and Jorge Lopez-Moreno | en_US |
dc.date.accessioned | 2015-07-01T06:28:40Z | |
dc.date.available | 2015-07-01T06:28:40Z | |
dc.date.issued | 2015 | en_US |
dc.description.abstract | Hair simulation is a common topic extensively studied in computer graphics. One of the many challenges in this field is simulating realistic hair in a real-time environment. In this paper, we propose a unified simulation scheme to consider three of the key features in hair simulation; inextensibility, shape preservation and hair-hair interaction. We use an extension to the Dynamic Follow the Leader (DFTL) method to include shape preservation. Our implementation is also coupled with a Lagrangian approach to address the hair-hair interaction dynamics. A GPU-friendly scheme is proposed that is able to exploit the massive parallelism these devices offer, being able to simulate thousands of strands in real-time. The method has been integrated in a game development platform with a shading model for rendering and several test applications have been developed using this implementation. | en_US |
dc.description.sectionheaders | Classic Rendering | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | en_US |
dc.identifier.doi | 10.2312/ceig.20151194 | en_US |
dc.identifier.pages | 1-8 | en_US |
dc.identifier.uri | https://doi.org/10.2312/ceig.20151194 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.5 [Computer Graphics] | en_US |
dc.subject | Computational Geometry and Object Modeling | en_US |
dc.subject | Physically Based Modeling | en_US |
dc.subject | I.3.7 [Computer Graphics] | en_US |
dc.subject | Three Dimensional Graphics and Realism | en_US |
dc.subject | Animation and Virtual Reality | en_US |
dc.title | Real-time Inextensible Hair with Volume and Shape | en_US |