Prototype to Control a Mid-air CG Character Using Motion Capture Data of a Plush Toy

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Date
2022
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We propose an integrated operation system that combines puppet motion capture and human body movements to easily control various movements of a mid-air CG character. The proposed method addresses the problems in controlling CG characters via the body movements of a human operator and puppet. This method can also be used to control spatial movements and multiple parts of a character simultaneously. In addition, our method enables an operator to easily move the character in the depth direction, which is a key characteristic of a mid-air image.
Description

CCS Concepts: Human-centered computing -> Displays and imagers

        
@inproceedings{
10.2312:egve.20221303
, booktitle = {
ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
}, editor = {
Theophilus Teo
and
Ryota Kondo
}, title = {{
Prototype to Control a Mid-air CG Character Using Motion Capture Data of a Plush Toy
}}, author = {
Fukuoka, Miyu
and
Ando, Shohei
and
Koizumi, Naoya
}, year = {
2022
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
978-3-03868-192-2
}, DOI = {
10.2312/egve.20221303
} }
Citation