Using Virtual Worlds in Communicating Archaeology

dc.contributor.authorRiel, Sjoerd vanen_US
dc.contributor.authorPantos, George Alexisen_US
dc.contributor.authorAndreassen, Ingvild Solbergen_US
dc.contributor.authorHandberg, Sørenen_US
dc.contributor.authorDamlien, Hegeen_US
dc.contributor.authorBerg-Hansen, Inger Marieen_US
dc.contributor.authorKimball, Justinen_US
dc.contributor.editorCampana, Stefanoen_US
dc.contributor.editorFerdani, Danieleen_US
dc.contributor.editorGraf, Holgeren_US
dc.contributor.editorGuidi, Gabrieleen_US
dc.contributor.editorHegarty, Zackaryen_US
dc.contributor.editorPescarin, Sofiaen_US
dc.contributor.editorRemondino, Fabioen_US
dc.date.accessioned2025-09-05T21:49:07Z
dc.date.available2025-09-05T21:49:07Z
dc.date.issued2025
dc.description.abstractThe Museum of Cultural History at the University of Oslo, Norway, has a long history of digitizing cultural heritage in 3D. Applications vary from exhibitions and public outreach to academic research, university and elementary school teaching.To truly engage our audiences, we are forced to think creatively. This poster presents examples from recent projects at the museum that have been exploring ways to facilitate people to look closer and use digital 3D models as a gateway to further exploration.en_US
dc.description.sectionheadersPosters
dc.description.seriesinformationDigital Heritage
dc.identifier.doi10.2312/dh.20253100
dc.identifier.isbn978-3-03868-277-6
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/dh.20253100
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/dh20253100
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centred computing → Interaction design → Empirical studies in interaction design; Computer methodologies → Computer graphics → Graphics systems and interfaces → Mixed / augmented reality
dc.subjectHuman
dc.subjectcentred computing → Interaction design → Empirical studies in interaction design
dc.subjectComputer methodologies → Computer graphics → Graphics systems and interfaces → Mixed / augmented reality
dc.titleUsing Virtual Worlds in Communicating Archaeologyen_US
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
dh20253100.pdf
Size:
465.27 KB
Format:
Adobe Portable Document Format