Using Virtual Worlds in Communicating Archaeology
dc.contributor.author | Riel, Sjoerd van | en_US |
dc.contributor.author | Pantos, George Alexis | en_US |
dc.contributor.author | Andreassen, Ingvild Solberg | en_US |
dc.contributor.author | Handberg, Søren | en_US |
dc.contributor.author | Damlien, Hege | en_US |
dc.contributor.author | Berg-Hansen, Inger Marie | en_US |
dc.contributor.author | Kimball, Justin | en_US |
dc.contributor.editor | Campana, Stefano | en_US |
dc.contributor.editor | Ferdani, Daniele | en_US |
dc.contributor.editor | Graf, Holger | en_US |
dc.contributor.editor | Guidi, Gabriele | en_US |
dc.contributor.editor | Hegarty, Zackary | en_US |
dc.contributor.editor | Pescarin, Sofia | en_US |
dc.contributor.editor | Remondino, Fabio | en_US |
dc.date.accessioned | 2025-09-05T21:49:07Z | |
dc.date.available | 2025-09-05T21:49:07Z | |
dc.date.issued | 2025 | |
dc.description.abstract | The Museum of Cultural History at the University of Oslo, Norway, has a long history of digitizing cultural heritage in 3D. Applications vary from exhibitions and public outreach to academic research, university and elementary school teaching.To truly engage our audiences, we are forced to think creatively. This poster presents examples from recent projects at the museum that have been exploring ways to facilitate people to look closer and use digital 3D models as a gateway to further exploration. | en_US |
dc.description.sectionheaders | Posters | |
dc.description.seriesinformation | Digital Heritage | |
dc.identifier.doi | 10.2312/dh.20253100 | |
dc.identifier.isbn | 978-3-03868-277-6 | |
dc.identifier.pages | 2 pages | |
dc.identifier.uri | https://doi.org/10.2312/dh.20253100 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/dh20253100 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Human-centred computing → Interaction design → Empirical studies in interaction design; Computer methodologies → Computer graphics → Graphics systems and interfaces → Mixed / augmented reality | |
dc.subject | Human | |
dc.subject | centred computing → Interaction design → Empirical studies in interaction design | |
dc.subject | Computer methodologies → Computer graphics → Graphics systems and interfaces → Mixed / augmented reality | |
dc.title | Using Virtual Worlds in Communicating Archaeology | en_US |
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