PLUG, Université Paris Nuit: A Design Reiteration of a Mobile Museum Edutainment Application

dc.contributor.authorDamala, Aretien_US
dc.contributor.authorAstic, Isabelleen_US
dc.contributor.authorAunis, Colineen_US
dc.contributor.editorAlessandro Artusi and Morwena Joly and Genevieve Lucet and Denis Pitzalis and Alejandro Ribesen_US
dc.date.accessioned2014-02-01T16:05:18Z
dc.date.available2014-02-01T16:05:18Z
dc.date.issued2010en_US
dc.description.abstractWhat is the potential of mobile edutainment applications introduced in the informal learning environment of the museum setting? This short paper proposes to shed light on this issue by presenting a design reiteration of a mobile edutainment application designed for a European Science Museum, by particularly insisting on the ways the design, implementation and evaluation of a first mobile serious game, informed the conception of a second game version. The latter has already been proposed to the museum public in four demonstration sessions that provided some first feedback on the acceptance and usability of the proposed mobile application.en_US
dc.description.seriesinformationVAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage - Short and Project Papersen_US
dc.identifier.isbn978-3-905673-76-0en_US
dc.identifier.urihttps://doi.org/10.2312/PE/VAST/VAST10S/091-094en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACMCCS): H.5.1 [Information Interfaces and Presentation]:Multimedia Information Systems-Evaluation/ Methodology, J.5 [Computer Applications]: Arts And Humanities- Arts, Fine and Performingen_US
dc.titlePLUG, Université Paris Nuit: A Design Reiteration of a Mobile Museum Edutainment Applicationen_US
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