StereoBrush: Interactive 2D to 3D Conversion UsingDiscontinuous Warps
Loading...
Date
2011
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We introduce a novel workflow for stereoscopic 2D to 3D conversion in which the user “paints” depth onto a 2D image via sparse scribbles, instantaneously receiving intuitive 3D feedback. This workflow is enabled by the introduction of a discontinuous warping technique that creates stereoscopic pairs from sparse, possibly erroneous user input. Our method assumes a piecewise continuous depth representation, preserving visual continuity in most areas, while creating sharp depth discontinuities at important object boundaries. As opposed to prior work thatrelies strictly on a per pixel depth map, our scribbles are processed as soft constraints in a global solve and operate entirely on image domain disparity, allowing for relaxed input requirements. This formulation also allows us to simultaneously compute a disparity-and-content-aware stretching of background areas to automatically fill disoccluded regions with valid stereo information. We tightly integrate all steps of stereo content conversion into a single optimization framework, which can then be solved on a GPU at interactive rates. The instant feedback received while painting depth allows even untrained users to quickly create compelling 3D scenes from single-view footage.
Description
@inproceedings{:10.2312/SBM/SBM11/047-054,
booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
editor = {Tracy Hammond and Andy Nealen},
title = {{StereoBrush: Interactive 2D to 3D Conversion UsingDiscontinuous Warps}},
author = {Wang, O. and Lang, M. and Frei, M. and Hornung, A. and Smolic, A. and Gross, M.},
year = {2011},
publisher = {The Eurographics Association},
ISSN = {1812-3503},
ISBN = {978-1-4503-0906-6},
DOI = {/10.2312/SBM/SBM11/047-054}
}