Creating Adaptive and Interactive Stories in Mixed Reality
dc.contributor.author | Frau, Vittoria | en_US |
dc.contributor.author | Serra, Sergio | en_US |
dc.contributor.author | Spano, Lucio Davide | en_US |
dc.contributor.editor | Cabiddu, Daniela | en_US |
dc.contributor.editor | Schneider, Teseo | en_US |
dc.contributor.editor | Allegra, Dario | en_US |
dc.contributor.editor | Catalano, Chiara Eva | en_US |
dc.contributor.editor | Cherchi, Gianmarco | en_US |
dc.contributor.editor | Scateni, Riccardo | en_US |
dc.date.accessioned | 2022-11-08T11:44:45Z | |
dc.date.available | 2022-11-08T11:44:45Z | |
dc.date.issued | 2022 | |
dc.description.abstract | The following paper proposes the study, the design and the preliminary development of a solution for supporting users without programming experience in creating stories in a Mixed Reality environment. We focus on a Mixed Reality interface split into two parts: the creation and observation phases. During the creation phase, the end user can build his/her own story in the immersive mode of the Mixed Reality experience. The user can also enjoy the stories that other users have designed by seeing the characters appear in their surrounding environment. | en_US |
dc.description.sectionheaders | Posters | |
dc.description.seriesinformation | Smart Tools and Applications in Graphics - Eurographics Italian Chapter Conference | |
dc.identifier.doi | 10.2312/stag.20221261 | |
dc.identifier.isbn | 978-3-03868-191-5 | |
dc.identifier.issn | 2617-4855 | |
dc.identifier.pages | 107-109 | |
dc.identifier.pages | 3 pages | |
dc.identifier.uri | https://doi.org/10.2312/stag.20221261 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/stag20221261 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Human-centered computing -> Mixed / augmented reality; User interface toolkits; Computing methodologies -> Scene understanding; Software and its engineering -> Integrated and visual development environments | |
dc.subject | Human | |
dc.subject | centered computing | |
dc.subject | Mixed / augmented reality | |
dc.subject | User interface toolkits | |
dc.subject | Computing methodologies | |
dc.subject | Scene understanding | |
dc.subject | Software and its engineering | |
dc.subject | Integrated and visual development environments | |
dc.title | Creating Adaptive and Interactive Stories in Mixed Reality | en_US |
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