Perceptually-informed accelerated rendering of high quality walkthrough sequences
dc.contributor.author | Myszkowski, Karol | en_US |
dc.contributor.author | Rokita, Przemyslaw | en_US |
dc.contributor.author | Tawara, Takehiro | en_US |
dc.contributor.editor | Dani Lischinski and Greg Ward Larson | en_US |
dc.date.accessioned | 2014-01-27T13:43:47Z | |
dc.date.available | 2014-01-27T13:43:47Z | |
dc.date.issued | 1999 | en_US |
dc.description.abstract | In this paper, we consider accelerated rendering of walkthrough animation sequences using combination of ray tracing and Image-Based Rendering (IBR) techniques. Our goal is to derive as many pixels as possible using inexpensive IBR techniques without affecting the animation quality. A perception-based spatio-temporal Animation Quality Metric (AQM) is used to automatically guide such a hybrid rendering. The Pixel Flow (PF) obtained as a by-product of the IBR computation is an integral part of the AQM. The final animation quality is enhanced by an efficient spatio-temporal antialiasing, which utilize the PF to perform a motion-compensated filtering. | en_US |
dc.description.seriesinformation | Eurographics Workshop on Rendering | en_US |
dc.identifier.isbn | 3-211-83382-X | en_US |
dc.identifier.issn | 1727-3463 | en_US |
dc.identifier.uri | https://doi.org/10.2312/EGWR/EGWR99/005-018 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Perceptually-informed accelerated rendering of high quality walkthrough sequences | en_US |
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