Linearly Transformed Spherical Distributions for Interactive Single Scattering with Area Lights

dc.contributor.authorKt, Aakashen_US
dc.contributor.authorShah, Ishaanen_US
dc.contributor.authorNarayanan, P. J.en_US
dc.contributor.editorBousseau, Adrienen_US
dc.contributor.editorDay, Angelaen_US
dc.date.accessioned2025-05-09T09:13:47Z
dc.date.available2025-05-09T09:13:47Z
dc.date.issued2025
dc.description.abstractSingle scattering in scenes with participating media is challenging, especially in the presence of area lights. Considerable variance still remains, in spite of good importance sampling strategies. Analytic methods that render unshadowed surface illumination have recently gained interest since they achieve biased but noise-free plausible renderings while being computationally efficient. In this work, we extend the theory of Linearly Transformed Spherical Distributions (LTSDs) which is a well-known analytic method for surface illumination, to work with phase functions. We show that this is non-trivial, and arrive at a solution with in-depth analysis. This enables us to analytically compute in-scattered radiance, which we build on to semi-analytically render unshadowed single scattering. We ground our derivations and formulations on the Volume Rendering Equation (VRE) which paves the way for realistic renderings despite the biased nature of our method. We also formulate ratio estimators for the VRE to work in conjunction with our formulation, enabling the rendering of shadows. We extensively validate our method, analyze its characteristics and demonstrate better performance compared to Monte Carlo single-scattering.en_US
dc.description.number2
dc.description.sectionheadersLighting the Way: Scattering and Transport in Rendering
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume44
dc.identifier.doi10.1111/cgf.70049
dc.identifier.issn1467-8659
dc.identifier.pages11 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.70049
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70049
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies → Ray tracing; Reflectance modeling
dc.subjectComputing methodologies → Ray tracing
dc.subjectReflectance modeling
dc.titleLinearly Transformed Spherical Distributions for Interactive Single Scattering with Area Lightsen_US
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