Designing Personalized Garments with Body Movement

dc.contributor.authorWolff, Katjaen_US
dc.contributor.authorHerholz, Philippen_US
dc.contributor.authorZiegler, Verenaen_US
dc.contributor.authorLink, Fraukeen_US
dc.contributor.authorBrügel, Nicoen_US
dc.contributor.authorSorkine‐Hornung, Olgaen_US
dc.contributor.editorHauser, Helwig and Alliez, Pierreen_US
dc.date.accessioned2023-03-22T15:07:14Z
dc.date.available2023-03-22T15:07:14Z
dc.date.issued2023
dc.description.abstractThe standardized sizes used in the garment industry do not cover the range of individual differences in body shape for most people, leading to ill‐fitting clothes, high return rates and overproduction. Recent research efforts in both industry and academia, therefore, focus on virtual try‐on and on‐demand fabrication of individually fitting garments. We propose an interactive design tool for creating custom‐fit garments based on 3D body scans of the intended wearer. Our method explicitly incorporates transitions between various body poses to ensure a better fit and freedom of movement. The core of our method focuses on tools to create a 3D garment shape directly on an avatar without an underlying sewing pattern, and on the adjustment of that garment's rest shape while interpolating and moving through the different input poses. We alternate between cloth simulation and rest shape adjustment based on stretch to achieve the final shape of the garment. At any step in the real‐time process, we allow for interactive changes to the garment. Once the garment shape is finalized for production, established techniques can be used to parameterize it into a 2D sewing pattern or transform it into a knitting pattern.en_US
dc.description.number1
dc.description.sectionheadersArticles
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume42
dc.identifier.doi10.1111/cgf.14728
dc.identifier.issn1467-8659
dc.identifier.pages180-194
dc.identifier.urihttps://doi.org/10.1111/cgf.14728
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14728
dc.publisherEurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd.en_US
dc.rightsCC BY-NC-ND Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectcloth modelling
dc.subjectmodelling
dc.subjectmodelling interfaces
dc.subjectphysically based modelling
dc.titleDesigning Personalized Garments with Body Movementen_US
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