EBBVH: A Novel Method for Constructing Bounding Volume Hierarchies
Loading...
Date
2024
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present an attempt to improve upon the construction of the most prevalent acceleration structure that is used in ray traced rendering techniques, the Bounding Volume Hierarchy. Our improvement is a novel technique for BVH construction called 'Edge-Based Bounding Volume Hierarchy'. This algorithm uses a hybrid top-down & bottom-up approach to improve performance for raytracing in large scenes, by up to 10x in some scenes.
Description
CCS Concepts: Computing methodologies → Ray tracing
@inproceedings{10.2312:cgvc.20241222,
booktitle = {Computer Graphics and Visual Computing (CGVC)},
editor = {Hunter, David and Slingsby, Aidan},
title = {{EBBVH: A Novel Method for Constructing Bounding Volume Hierarchies}},
author = {Houghton, Matthew and Spoerer, Kristian},
year = {2024},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-249-3},
DOI = {10.2312/cgvc.20241222}
}