BqR-Tree: A Data Structure for Flights and Walkthroughs in Urban Scenes with Mobile Elements
dc.contributor.author | Pina, J.L. | en_US |
dc.contributor.author | Seron, F. | en_US |
dc.contributor.author | Cerezo, E. | en_US |
dc.date.accessioned | 2015-02-23T09:40:39Z | |
dc.date.available | 2015-02-23T09:40:39Z | |
dc.date.issued | 2010 | en_US |
dc.description.number | 6 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 29 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.2010.01654.x | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 1745-1755 | en_US |
dc.identifier.uri | https://doi.org/10.1111/j.1467-8659.2010.01654.x | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd | en_US |
dc.title | BqR-Tree: A Data Structure for Flights and Walkthroughs in Urban Scenes with Mobile Elements | en_US |