3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bam
dc.contributor.author | Andaroodi, Elham | en_US |
dc.contributor.author | Matini, Mohammad-Reza | en_US |
dc.contributor.author | Abe, Nobuaki | en_US |
dc.contributor.author | Ono, K. | en_US |
dc.contributor.author | Kawai, T. | en_US |
dc.contributor.editor | Bernd Froehlich and Roland Blach and Robert van Liere | en_US |
dc.date.accessioned | 2014-01-31T20:24:49Z | |
dc.date.available | 2014-01-31T20:24:49Z | |
dc.date.issued | 2007 | en_US |
dc.description.abstract | This paper presents research in progress on 3-D computer simulation and a virtual reality demonstration of a world heritage site that was destroyed in the earthquake (the citadel of Bam). In a comparative study with other examples of VR of cultural heritage, the approach of this research is introduced as analytic and comparative 3-D modelling (mostly as mesh or poly modelling) using diverse data resources such as 2-D maps, photos, etc. and VR demonstration of ten case studies as the result of first phase of the research. | en_US |
dc.description.seriesinformation | Eurographics Symposium on Virtual Environments, Short Papers and Posters | en_US |
dc.identifier.isbn | 978-3-905673-64-7 | en_US |
dc.identifier.uri | https://doi.org/10.2312/PE/VE2007Short/043-044 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer graphics]: Computational Geometry and Object Modeling, I.3.7 Three-Dimensional Graphics and Realism. | en_US |
dc.title | 3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bam | en_US |
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