Efficient Rendering of Spatial Bi-directional Reflectance Distribution Functions

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Date
2002
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We propose texture maps that contain at each texel all the parameters of a Lafortune representation BRDF as a compact, but quite general surface appearance representation. We describe a method for rendering such surfaces rapidly on current graphics hardware and demonstrate the method with real, measured surfaces and hand-painted surfaces. We also propose a method of rendering such spatial bi-directional reflectance distribution functions using prefiltered environment maps. Only one set of maps is required for rendering the different BRDFs stored at each texel over the surface.
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@inproceedings{
10.2312:EGGH/EGGH02/079-088
, booktitle = {
SIGGRAPH/Eurographics Workshop on Graphics Hardware
}, editor = {
Thomas Ertl and Wolfgang Heidrich and Michael Doggett
}, title = {{
Efficient Rendering of Spatial Bi-directional Reflectance Distribution Functions
}}, author = {
McAllister, David K.
and
Lastra, Anselmo
and
Heidrich, Wolfgang
}, year = {
2002
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
1-58113-580-1
}, DOI = {
10.2312/EGGH/EGGH02/079-088
} }
Citation