A Robust Level-Set Algorithm for Centerline Extraction
dc.contributor.author | Telea, Alexandru | en_US |
dc.contributor.author | Vilanova, Anna | en_US |
dc.contributor.editor | G.-P. Bonneau and S. Hahmann and C. D. Hansen | en_US |
dc.date.accessioned | 2014-01-30T07:36:37Z | |
dc.date.available | 2014-01-30T07:36:37Z | |
dc.date.issued | 2003 | en_US |
dc.description.abstract | We present a robust method for extracting 3D centerlines from volumetric datasets. We start from a 2D skeletonization method to locate voxels centered with respect to three orthogonal slicing directions. Next, we introduce a new detection criterion to extract the centerline voxels from the above skeletons, followed by a thinning, reconnection, and a ranking step. Overall, the proposed method produces centerlines that are object-centered, connected, one voxel thick, robust with respect to object noisiness, handles arbitrary object topologies, comes with a simple pruning threshold, and is fast to compute. We compare our results with two other methods on a variety of real-world datasets | en_US |
dc.description.seriesinformation | Eurographics / IEEE VGTC Symposium on Visualization | en_US |
dc.identifier.isbn | 3-905673-01-0 | en_US |
dc.identifier.issn | 1727-5296 | en_US |
dc.identifier.uri | https://doi.org/10.2312/VisSym/VisSym03/185-194 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | A Robust Level-Set Algorithm for Centerline Extraction | en_US |
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