MNPR: A Framework for Real-Time Expressive Non-Photorealistic Rendering of 3D Computer Graphics

dc.contributor.authorMontesdeoca, Santiago E.en_US
dc.contributor.authorSeah, Hock Soonen_US
dc.contributor.authorSemmo, Amiren_US
dc.contributor.authorBénard, Pierreen_US
dc.contributor.authorVergne, Romainen_US
dc.contributor.authorThollot, Joëlleen_US
dc.contributor.authorBenvenuti, Davideen_US
dc.contributor.editorAydın, Tunç and Sýkora, Danielen_US
dc.date.accessioned2018-11-10T20:57:02Z
dc.date.available2018-11-10T20:57:02Z
dc.date.issued2018
dc.description.abstractWe propose a framework for expressive non-photorealistic rendering of 3D computer graphics: MNPR. Our work focuses on enabling stylization pipelines with a wide range of control, thereby covering the interaction spectrum with real-time feedback. In addition, we introduce control semantics that allow crossstylistic art-direction, which is demonstrated through our implemented watercolor, oil and charcoal stylizations. Our generalized control semantics and their style-specific mappings are designed to be extrapolated to other styles, by adhering to the same control scheme. We then share our implementation details by breaking down our framework and elaborating on its inner workings. Finally, we evaluate the usefulness of each level of control through a user study involving 20 experienced artists and engineers in the industry, who have collectively spent over 245 hours using our system. MNPR is implemented in Autodesk Maya and open-sourced through this publication, to facilitate adoption by artists and further development by the expressive research and development community.en_US
dc.description.sectionheadersStylization Before and Now
dc.description.seriesinformationExpressive: Computational Aesthetics, Sketch-Based Interfaces and Modeling, Non-Photorealistic Animation and Rendering
dc.identifier.doi10.1145/3229147.3229162
dc.identifier.isbn978-1-4503-5892-7
dc.identifier.issn2079-8679
dc.identifier.urihttps://doi.org/10.1145/3229147.3229162
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1145/3229147-3229162
dc.publisherACMen_US
dc.titleMNPR: A Framework for Real-Time Expressive Non-Photorealistic Rendering of 3D Computer Graphicsen_US
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