Enabling Visualization of Massive Datasets Through MPP Database Architecture
dc.contributor.author | Al-Naser, Aqeel | en_US |
dc.contributor.author | Rasheed, Masroor | en_US |
dc.contributor.author | Brooke, John | en_US |
dc.contributor.author | Irving, Duncan | en_US |
dc.contributor.editor | Ian Grimstead and Hamish Carr | en_US |
dc.date.accessioned | 2013-10-31T10:30:57Z | |
dc.date.available | 2013-10-31T10:30:57Z | |
dc.date.issued | 2011 | en_US |
dc.description.abstract | We are developing a novel visualization architecture which is specifically designed to render very large (terabyte scale) datasets. Our method differs from the classic visualization pipeline of Harber and McNabb. In particular we eliminate the need to create geometric objects, for example surfaces composed of polygons, as a stage before rendering. Such objects require specialist HPC servers for their creation and manipulation; our solution eliminates the need for such servers. We replace the geometric objects by structures stored and tagged in a database next to the original dataset; we call these Spatially Registered Data Structures (SRDS). Such structures are linked to a single rendering pipeline through the on-the-fly creation of a Feature Embedded Spatial Volume (FESVo). This solution exploits recently developed capabilities of in-database Massive Parallel Processing (MPP) and parallel data streaming, together with the rapidly developing capabilities of GPUs. We describe an early prototype of an architecture applied to seismic data from the oil and gas industry. | en_US |
dc.description.seriesinformation | Theory and Practice of Computer Graphics | en_US |
dc.identifier.isbn | 978-3-905673-83-8 | en_US |
dc.identifier.uri | https://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG11/109-112 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing I.3.2 [Computer Graphics]: Graphics Systems-Distributed/network graphics I.3.6 [Computer Graphics]: Methodology and Techniques-Graphics data structures and data types, Standards I.3.8 [Computer Graphics]: Applications | en_US |
dc.title | Enabling Visualization of Massive Datasets Through MPP Database Architecture | en_US |
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