EyeExpand: A Low-Burden and Accurate 3D Object Selection Method With Gaze and Raycasting

dc.contributor.authorXu, X.en_US
dc.contributor.authorHe, Y.en_US
dc.contributor.authorGe, Y.en_US
dc.contributor.authorZheng, Z.en_US
dc.contributor.editorWimmer, Michaelen_US
dc.contributor.editorAlliez, Pierreen_US
dc.contributor.editorWestermann, RĂĽdigeren_US
dc.date.accessioned2025-11-07T08:33:39Z
dc.date.available2025-11-07T08:33:39Z
dc.date.issued2025
dc.description.abstractRaycasting is a widely used object selection technique in virtual reality. However, in dense scenes, it becomes difficult for users to accurately select targets when objects are partially or fully occluded. While recent studies have introduced progressive refinement techniques based on raycasting to address these limitations, they still suffer from challenges such as high interaction complexity and difficulties in preserving the relative spatial relationships between objects within the scene. In this paper, we present a simple and efficient 3D progressive refinement technique for object selection in dense scenes while maintaining the relative spatial positions of selected objects. We compare our technique with other progressive refinement techniques and evaluate their performance and user experience in a target selection task within dense VR environments. The results show that in low- and medium-density scenarios, our technique outperforms existing progressive refinement techniques in terms of selection time. In high-density scenarios, the proposed technique significantly reduces physical effort while maintaining comparable selection times, thereby offering an improved overall interactive experience.en_US
dc.description.number6
dc.description.sectionheadersMajor Revision from Eurographics Conference
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume44
dc.identifier.doi10.1111/cgf.70144
dc.identifier.issn1467-8659
dc.identifier.pages20 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.70144
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70144
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectinteraction
dc.subjecthuman-computer interfaces
dc.subjectinteraction techniques
dc.subjectvirtual environments
dc.subjectaugmented reality
dc.subjectHuman-centred computing→Virtual reality
dc.subjectPointing
dc.subjectUser studies
dc.titleEyeExpand: A Low-Burden and Accurate 3D Object Selection Method With Gaze and Raycastingen_US
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