Interactive Particle System with Integrated Marching Cubes Algorithm
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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper highlights a web-based platform that merges real-time particle simulations with Marching Cubes mesh generation, enabling fluid-like shapes to emerge from a dynamic emitter. The project emphasizes a modular architecture, ensuring flexible data flow and performance. A web-based development emphasizes accessibility and ease of use, differentiating it from traditional desktop-based visualization tools by enabling intuitive, immediate interaction directly within the browser. Key accomplishments include real-time parameter manipulation, immediate visual feedback and careful handling of computational complexity. Lessons learned range from optimizing efficiency under heavy particle loads to refining user experience.
Description
CCS Concepts: Computing methodologies → Computer graphics
@inproceedings{10.2312:eged.20251011,
booktitle = {Eurographics 2025 - Education Papers},
editor = {Kuffner dos Anjos, Rafael and Rodriguez Echavarria, Karina},
title = {{Interactive Particle System with Integrated Marching Cubes Algorithm}},
author = {Tenckhoff, Sönke and Stauss, Simon and Neumann, Frank},
year = {2025},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {978-3-03868-266-0},
DOI = {10.2312/eged.20251011}
}