A Creative First Assignment in the Modern Graphics Pipeline
dc.contributor.author | Fourquet, Elodie | en_US |
dc.contributor.author | Pentecost, Lillian | en_US |
dc.contributor.editor | Post, Frits and Žára, Jirà | en_US |
dc.date.accessioned | 2018-04-14T18:37:31Z | |
dc.date.available | 2018-04-14T18:37:31Z | |
dc.date.issued | 2018 | |
dc.description.abstract | This paper describes a first assignment in an Introduction to Computer Graphics course taken by undergraduate students at a liberal arts college. The assignment marries the technical challenges found at the lowest level of the modern graphics pipeline with the artistic concerns of reproducing a piece of art. To do so, students extend provided code in WebGL, which includes GLSL shaders and no additional libraries, to reproduce a work of art of their own choosing. This task requires the students to involve themselves simultaneously in the most technical and most artistic aspects of computer graphics. Such an inter-disciplinary approach helps to reach a more diverse audience of computer graphics learners. | en_US |
dc.description.sectionheaders | Plugins and Effective Assignments | |
dc.description.seriesinformation | EG 2018 - Education Papers | |
dc.identifier.doi | 10.2312/eged.20181006 | |
dc.identifier.issn | 1017-4656 | |
dc.identifier.pages | 43-46 | |
dc.identifier.uri | https://doi.org/10.2312/eged.20181006 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/eged20181006 | |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Social and professional topics | |
dc.subject | Computer science education | |
dc.subject | Computational science and engineering education | |
dc.subject | Computing methodologies | |
dc.subject | Graphics systems and interfaces | |
dc.title | A Creative First Assignment in the Modern Graphics Pipeline | en_US |
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