Shape-Up: Shaping Discrete Geometry with Projections
dc.contributor.author | Bouaziz, Sofien | en_US |
dc.contributor.author | Deuss, Mario | en_US |
dc.contributor.author | Schwartzburg, Yuliy | en_US |
dc.contributor.author | Weise, Thibaut | en_US |
dc.contributor.author | Pauly, Mark | en_US |
dc.contributor.editor | Eitan Grinspun and Niloy Mitra | en_US |
dc.date.accessioned | 2015-02-28T07:44:10Z | |
dc.date.available | 2015-02-28T07:44:10Z | |
dc.date.issued | 2012 | en_US |
dc.description.abstract | We introduce a unified optimization framework for geometry processing based on shape constraints. These constraints preserve or prescribe the shape of subsets of the points of a geometric data set, such as polygons, one-ring cells, volume elements, or feature curves. Our method is based on two key concepts: a shape proximity function and shape projection operators. The proximity function encodes the distance of a desired least-squares fitted elementary target shape to the corresponding vertices of the 3D model. Projection operators are employed to minimize the proximity function by relocating vertices in a minimal way to match the imposed shape constraints. We demonstrate that this approach leads to a simple, robust, and efficient algorithm that allows implementing a variety of geometry processing applications, simply by combining suitable projection operators. We show examples for computing planar and circular meshes, shape space exploration, mesh quality improvement, shape-preserving deformation, and conformal parametrization. Our optimization framework provides a systematic way of building new solvers for geometry processing and produces similar or better results than state-of-the-art methods. | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 31 | |
dc.identifier.doi | 10.1111/j.1467-8659.2012.03171.x | |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | https://doi.org/10.1111/j.1467-8659.2012.03171.x | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd. | en_US |
dc.subject | I.3.5 [Computer Graphics] | en_US |
dc.subject | Computational Geometry and Object Modeling | en_US |
dc.subject | Geometric algorithms | en_US |
dc.subject | languages | en_US |
dc.subject | and systems | en_US |
dc.title | Shape-Up: Shaping Discrete Geometry with Projections | en_US |