Low-Cost Real-Time 3D Reconstruction of Large-Scale Excavation Sites using an RGB-D Camera

dc.contributor.authorZollhöfer, Michaelen_US
dc.contributor.authorSiegl, Christianen_US
dc.contributor.authorRiffelmacher, Berten_US
dc.contributor.authorVetter, Marken_US
dc.contributor.authorDreyer, Borisen_US
dc.contributor.authorStamminger, Marcen_US
dc.contributor.authorBauer, Franken_US
dc.contributor.editorReinhard Klein and Pedro Santosen_US
dc.date.accessioned2014-12-16T07:29:33Z
dc.date.available2014-12-16T07:29:33Z
dc.date.issued2014en_US
dc.description.abstractIn this paper, we present an end-to-end pipeline for the online reconstruction of large-scale outdoor environments and tightly confined indoor spaces using a low-cost consumer-level hand-held RGB-D sensor. While scanning, the user sees a live view of the current reconstruction, allowing him to intervene immediately and to adapt the sensor path to the current scanning result. After a raw reconstruction has been acquired, we interactively warp the digital model to fit a geo-referenced map using a handle based deformation paradigm. Even large sites can be scanned within a few minutes, and no costly postprocessing is required. We developed our prototype in cooperation with researchers from the field of ancient history and geography and extensively tested the system under real world conditions on an archeological excavation in Metropolis, Ionia, Turkey. The quality of the acquired digitized raw 3D models is evaluated by comparing them to actual imagery and a geo-referenced map of the excavation site. Our reconstructions can be used to take virtual measurements that are often required in research and are the basis for a digital preservation of our cultural heritage. In addition, digital models are a helpful tool for teaching as well as for edutainment purposes making such information accessible to the general public.en_US
dc.description.seriesinformationEurographics Workshop on Graphics and Cultural Heritageen_US
dc.identifier.isbn978-3-905674-63-7en_US
dc.identifier.issn2312-6124en_US
dc.identifier.urihttps://doi.org/10.2312/gch.20141298en_US
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/gch.20141298.001-010
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectDigitizing and scanningen_US
dc.titleLow-Cost Real-Time 3D Reconstruction of Large-Scale Excavation Sites using an RGB-D Cameraen_US
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