Bringing Direct Local Control to Interactive Visual Editing of Procedural Buildings

dc.contributor.authorRiu, Adriaen_US
dc.contributor.authorPatow, Gustavoen_US
dc.contributor.editorIsabel Navazo and Gustavo Patowen_US
dc.date.accessioned2013-11-08T10:18:22Z
dc.date.available2013-11-08T10:18:22Z
dc.date.issued2012en_US
dc.description.abstractThis paper presents a new system to add direct and persistent local control to the visual editing of rules for procedural buildings, avoiding a combinatorial explosion of grammar rules. In this paper we follow the ideas initially proposed by Lipp and co-workers [LWW08]. For this, we have added a few simple new commands, which are added to the artist-provided ruleset in a way completely transparent to the user. The end-user selects the primitives/assets to modify, and the system automatically incorporates these modifications into the ruleset. This change is performed using graph-rewriting techniques, which are both simple to define and control, but also very powerful and practical for these situations.en_US
dc.description.seriesinformationSpanish Computer Graphics Conferenceen_US
dc.identifier.isbn978-3-905673-92-0en_US
dc.identifier.urihttps://doi.org/10.2312/LocalChapterEvents/CEIG/CEIG12/067-075en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.6 [Computer Graphics]en_US
dc.subjectComputer Graphicsen_US
dc.subjectLanguagesen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputer Graphicsen_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputer Graphicsen_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.titleBringing Direct Local Control to Interactive Visual Editing of Procedural Buildingsen_US
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