Photorealistic Rendering of Mixed Reality Scenes
dc.contributor.author | Kronander, Joel | en_US |
dc.contributor.author | Banterle, Francesco | en_US |
dc.contributor.author | Gardner, Andrew | en_US |
dc.contributor.author | Miandji, Ehsan | en_US |
dc.contributor.author | Unger, Jonas | en_US |
dc.contributor.editor | K. Hormann and O. Staadt | en_US |
dc.date.accessioned | 2015-04-16T06:15:22Z | |
dc.date.available | 2015-04-16T06:15:22Z | |
dc.date.issued | 2015 | en_US |
dc.description.abstract | Photo-realistic rendering of virtual objects into real scenes is one of the most important research prob- lems in computer graphics. Methods for capture and rendering of mixed reality scenes are driven by a large number of applications, ranging from augmented reality to visual e ects and product visualization. Recent developments in computer graphics, computer vision, and imaging technology have enabled a wide range of new mixed reality techniques including methods for advanced image based lighting, cap- turing spatially varying lighting conditions, and algorithms for seamlessly rendering virtual objects directly into photographs without explicit measurements of the scene lighting. This report gives an overview of the state-of-the-art in this eld, and presents a categorization and comparison of current methods. Our in-depth survey provides a tool for understanding the advantages and disadvantages of each method, and gives an overview of which technique is best suited to a speci c problem. | en_US |
dc.description.documenttype | star | |
dc.description.number | 2 | en_US |
dc.description.sectionheaders | State of the Art Reports | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 34 | en_US |
dc.identifier.doi | 10.1111/cgf.12591 | en_US |
dc.identifier.pages | 643-665 | en_US |
dc.identifier.uri | https://doi.org/10.1111/cgf.12591 | en_US |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | I.3.3 [Computer Graphics] | en_US |
dc.subject | Picture/Image Generation | en_US |
dc.subject | Illumination Estimation | en_US |
dc.subject | Image | en_US |
dc.subject | Based Lighting | en_US |
dc.subject | Reflectance and Shading | en_US |
dc.subject | H.5.1 [Information Interfaces and Presentation] | en_US |
dc.subject | Artificial | en_US |
dc.subject | Augmented | en_US |
dc.subject | Virtual Realities | en_US |
dc.title | Photorealistic Rendering of Mixed Reality Scenes | en_US |