An Architecture for Distributed Behavioral Models with GPUs

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Date
2006
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We describe an architecture for massive simulation of a distributed behavioral model using graphics hardware. By leveraging on the recent programmable capabilities of GPUs we implemented the model capable of managing a large aggregate motion of birds in a virtual environment that can avoid both static and dynamic obstacles. We demonstrate the effectiveness of our GPU implementation by comparing the results to a CPU implementation and, emphasize the modularity of the proposed architecture that favors reusability in several contexts.
Description

        
@inproceedings{
:10.2312/LocalChapterEvents/ItalianChapConf2006/197-203
, booktitle = {
4th Eurographics Italian Chapter Conference
}, editor = {
S. Battiato and G. Gallo and F. Stanco
}, title = {{
An Architecture for Distributed Behavioral Models with GPUs
}}, author = {
Chiara, R. De
and
Erra, U.
and
Scarano, V.
}, year = {
2006
}, publisher = {
The Eurographics Association
}, ISBN = {
3-905673-58-4
}, DOI = {
/10.2312/LocalChapterEvents/ItalianChapConf2006/197-203
} }
Citation