Industrial Facility Modeling Using Procedural Methods
dc.contributor.author | Bishop, M. Scott | en_US |
dc.contributor.author | Max, Nelson | en_US |
dc.contributor.editor | Mateu Sbert and Jorge Lopez-Moreno | en_US |
dc.date.accessioned | 2015-07-01T06:29:02Z | |
dc.date.available | 2015-07-01T06:29:02Z | |
dc.date.issued | 2015 | en_US |
dc.description.abstract | We present an end-to-end system for procedurally modeling an industrial facility. The system is a collection of utilities that work together to assemble, lay out, and model a typical industrial facility (e.g. a wastewater treatment plant). A plug-in to the CityEngine (R) procedural modeling application was built in Java (TM) using an open-source framework. The plug-in provides the interface to access the facility assembly and layout engines, the facility rule file and Python script generators, and the OBJ footprint exporter. The system provides functionality for placing the facility model into an existing 3D scene using an established facility location algorithm that maximizes the minimum distance from existing structures in the scene. | en_US |
dc.description.sectionheaders | Modelling & Visualizing the World | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | en_US |
dc.identifier.doi | 10.2312/ceig.20151205 | en_US |
dc.identifier.pages | 95-101 | en_US |
dc.identifier.uri | https://doi.org/10.2312/ceig.20151205 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.2 [Computer Graphics] | en_US |
dc.subject | Graphics Systems | en_US |
dc.subject | Stand | en_US |
dc.subject | alone systems | en_US |
dc.subject | I.3.8 [Computer Graphics] | en_US |
dc.subject | Applications | en_US |
dc.subject | Procedural modeling | en_US |
dc.title | Industrial Facility Modeling Using Procedural Methods | en_US |