Art-directable Expressive Oscillation Behavior for Rigged Characters

dc.contributor.authorSalem, Karimen_US
dc.contributor.authorRohmer, Damienen_US
dc.contributor.authorKalyanasundaram, Niranjanen_US
dc.contributor.authorZordan, Victoren_US
dc.contributor.editorZordan, Victoren_US
dc.date.accessioned2024-08-20T08:28:18Z
dc.date.available2024-08-20T08:28:18Z
dc.date.issued2024
dc.description.abstractWe propose a method to enrich the animation of rigged characters with exaggerated oscillation behavior triggered by a sudden velocity change. Our approach is based on the extension of Velocity Skinning to space-time deformation, where the deformation is computed from a time-filtered version of the angular velocity of the skeleton. The time-filter is easy to parameterize by artists with respect to frequency, magnitude and attenuation while remaining fully compatible with standard rigged character.en_US
dc.description.sectionheadersPosters
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters
dc.identifier.doi10.2312/sca.20241169
dc.identifier.isbn978-3-03868-263-9
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/sca.20241169
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/sca20241169
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.titleArt-directable Expressive Oscillation Behavior for Rigged Charactersen_US
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