Non-linear, Team-based VR Training for Cardiac Arrest Care with enhanced CRM Toolkit

Abstract
This paper introduces iREACT, a novel VR simulation addressing key limitations in traditional cardiac arrest (CA) training. Conventional methods struggle to replicate the dynamic nature of real CA events, hindering Crew Resource Management (CRM) skill development. iREACT provides a non-linear, collaborative environment where teams respond to changing patient states, mirroring real CA complexities. By capturing multi-modal data (user actions, cognitive load, visual gaze) and offering real-time and post-session feedback, iREACT enhances CRM assessment beyond traditional methods. A formative evaluation with medical experts underscores its usability and educational value, with potential applications in other high-stakes training scenarios to improve teamwork, communication, and decision-making.
Description

CCS Concepts: Applied computing → Interactive learning environments; Collaborative learning; E-learning

        
@inproceedings{
10.2312:egs.20251054
, booktitle = {
Eurographics 2025 - Short Papers
}, editor = {
Ceylan, Duygu
and
Li, Tzu-Mao
}, title = {{
Non-linear, Team-based VR Training for Cardiac Arrest Care with enhanced CRM Toolkit
}}, author = {
Kentros, Mike
and
Kamarianakis, Manos
and
Cole, Michael
and
Popov, Vitaliy
and
Protopsaltis, Antonis
and
Papagiannakis, George
}, year = {
2025
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {
978-3-03868-268-4
}, DOI = {
10.2312/egs.20251054
} }
Citation