Physically-based Simulation of Cuts in Deformable Bodies: A Survey
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Date
2014
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Virtual cutting of deformable bodies has been an important and active research topic in physically-based simulation for more than a decade. A particular challenge in virtual cutting is the robust and efficient incorporation of cuts into an accurate computational model that is used for the simulation of the deformable body. This report presents a coherent summary of the state-of-the-art in virtual cutting of deformable bodies, focusing on the distinct geometrical and topological representations of the deformable body, as well as the specific numerical discretizations of the governing equations of motion. In particular, we discuss virtual cutting based on tetrahedral, hexahedral, and polyhedral meshes, in combination with standard, polyhedral, composite, and extended finite element discretizations. A separate section is devoted to meshfree methods. The report is complemented with an application study to assess the performance of virtual cutting simulators.
Description
@inproceedings{:10.2312/egst.20141033,
booktitle = {Eurographics 2014 - State of the Art Reports},
editor = {Sylvain Lefebvre and Michela Spagnuolo},
title = {{Physically-based Simulation of Cuts in Deformable Bodies: A Survey}},
author = {Wu, Jun and Westermann, Rüdiger and Dick, Christian},
year = {2014},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {},
DOI = {/10.2312/egst.20141033}
}