Spectral Rendering with the Bounded MESE and sRGB Data

Loading...
Thumbnail Image
Date
2019
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In a recent journal paper, we introduced a technique to represent reflectance spectra by an arbitrary number of Fourier coefficients. As a special case, we converted tristimulus data to three Fourier coefficients. After summarizing this work, we introduce the Fourier sRGB color space. It is defined in terms of Fourier coefficients but designed to behave similar to sRGB. Textures stored in Fourier sRGB support efficient spectral rendering but can be compressed with techniques designed for sRGB textures. Compression errors are similar to sRGB.
Description

        
@inproceedings{
10.2312:mam.20191304
, booktitle = {
Workshop on Material Appearance Modeling
}, editor = {
Klein, Reinhard and Rushmeier, Holly
}, title = {{
Spectral Rendering with the Bounded MESE and sRGB Data
}}, author = {
Peters, Christoph
and
Merzbach, Sebastian
and
Hanika, Johannes
and
Dachsbacher, Carsten
}, year = {
2019
}, publisher = {
The Eurographics Association
}, ISSN = {
2309-5059
}, ISBN = {
978-3-03868-080-2
}, DOI = {
10.2312/mam.20191304
} }
Citation