Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes

Loading...
Thumbnail Image
Date
2000
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a multiresolution technique for interactive texture based rendering of arbitrarily oriented cutting planes for very large data sets. Thismethod uses an adaptive scheme that renders the data along a cutting plane at different resolutions: higher resolution near the point-of-interest and lower resolution away from the point-of-interest. The algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the internal nodes define lower-resolution versions. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from it. We limit the artifacts introduced by this method by blending between different levels of resolution to produce a smooth image. This technique can be used to produce viewpoint-dependent renderings.
Description

        
@inproceedings{
10.2312:VisSym/VisSym00/105-114
, booktitle = {
Eurographics / IEEE VGTC Symposium on Visualization
}, editor = {
W. de Leeuw and R. van Liere
}, title = {{
Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes
}}, author = {
LaMar, Eric
and
Duchaineau, Mark A.
and
Hamann, Bernd
and
Joy, Kenneth I.
}, year = {
2000
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-5296
}, ISBN = {
3211835156
}, DOI = {
10.2312/VisSym/VisSym00/105-114
} }
Citation