Towards an Object-Oriented Interaction Model for Graphics User Interfaces
dc.contributor.author | Hubner, Wolfgang | en_US |
dc.contributor.author | de Lancastre, Manuel | en_US |
dc.date.accessioned | 2014-10-21T06:10:46Z | |
dc.date.available | 2014-10-21T06:10:46Z | |
dc.date.issued | 1989 | en_US |
dc.description.abstract | The increasing importance of the User Interface Management System THESEUS stimulated the development of a formalized graphics input model that is based on the THESEUS input concepts. This paper presents cooperative work by the Zentrum fur Gra-phische Datenverarbeitung (ZGDV), West Germany and IST/INESC, Portugal which aims to formalize, generalize and enhance the THESEUS input model and transfer it to a clean object-oriented approach. The main goal was to establish concepts for specifying and managing user interfaces tailored to the requirements of graphics dialogues- among these concepts are the diversity of input devices, many different kinds of interaction techniques, higher complexity in dialogue structures, dynamic control over dialogue specification, a strong coupling of input and output instead of ping-pong sequencing, powerful output capabilities, support of continuous input operations and a close interlocking between user interface component and application. | en_US |
dc.description.number | 3 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 8 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.1989.tb00487.x | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 207-217 | en_US |
dc.identifier.uri | https://doi.org/10.1111/j.1467-8659.1989.tb00487.x | en_US |
dc.publisher | Blackwell Publishing Ltd and the Eurographics Association | en_US |
dc.title | Towards an Object-Oriented Interaction Model for Graphics User Interfaces | en_US |