Implementing Curiosity Hooks and Caring Practices in the Reconstruction of Lost Polychromy: Design Prototypes for Interactive Experiences.

dc.contributor.authorBonifazi, Federicaen_US
dc.contributor.authorVeggi, Manueleen_US
dc.contributor.authorMassidda, Marcelloen_US
dc.contributor.authorFerdani, Danieleen_US
dc.contributor.authorPescarin, Sofiaen_US
dc.contributor.editorCampana, Stefanoen_US
dc.contributor.editorFerdani, Danieleen_US
dc.contributor.editorGraf, Holgeren_US
dc.contributor.editorGuidi, Gabrieleen_US
dc.contributor.editorHegarty, Zackaryen_US
dc.contributor.editorPescarin, Sofiaen_US
dc.contributor.editorRemondino, Fabioen_US
dc.date.accessioned2025-09-05T08:39:17Z
dc.date.available2025-09-05T08:39:17Z
dc.date.issued2025
dc.description.abstractEngaging museum audiences with problems such as the conservation of monuments or the fading or lost colours of our Cultural Heritage remains a challenge, as traditional approaches often fail to establish lasting connections. Recent museological debates highlight a ''sense of care'' as a key perspective in fostering relationships between citizens and Cultural Heritage. The PERCEIVE Horizon project explores ''caring prototypes'' to enhance engagement with coloured collections. Building on research on curiosity-driven engagement, this study investigates design strategies for digital and hybrid prototypes, specifically tailored to engage visitors with the lost polychromy of ancient statuary. Our qualitative user research in museums and educational contexts reveals that audience feel to be involved most when actively solicited by an investigative process, rather than being treated as passive observer of reconstructions. We propose here a User eXperience (UX), interface (UI) and interaction (IxD) solutions inspired by a ''care'' theory. The theory is based on three concepts: ''care practice'', ''care as a process'' and ''effort''. The result is a modular interactive UX that guides visitors through the step-by-step reconstruction of lost polychromy, integrating archaeological, literary, and scientific data to foster a deeper connection with these fragile collections.en_US
dc.description.sectionheadersPERCEIVE: Exhibiting the ''Unexhibitable''
dc.description.seriesinformationDigital Heritage
dc.identifier.doi10.2312/dh.20253108
dc.identifier.isbn978-3-03868-277-6
dc.identifier.pages5 pages
dc.identifier.urihttps://doi.org/10.2312/dh.20253108
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/dh20253108
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Empirical studies in interaction design; Applied computing → Fine arts
dc.subjectHuman centered computing → Empirical studies in interaction design
dc.subjectApplied computing → Fine arts
dc.titleImplementing Curiosity Hooks and Caring Practices in the Reconstruction of Lost Polychromy: Design Prototypes for Interactive Experiences.en_US
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