ImaginationTOOLS (TM)- A 3D Environment for Learning and Playing Music

dc.contributor.authorBilotta, E.en_US
dc.contributor.authorPantano, P.en_US
dc.contributor.authorBertacchini, F.en_US
dc.contributor.authorGabriele, L.en_US
dc.contributor.authorLongo, G.en_US
dc.contributor.authorMazzeo, V.en_US
dc.contributor.authorRizzuti, C.en_US
dc.contributor.authorTalarico, A.en_US
dc.contributor.authorTocci, G.en_US
dc.contributor.authorVena, S.en_US
dc.contributor.editorRaffaele De Amicis and Giuseppe Contien_US
dc.date.accessioned2014-01-27T16:25:52Z
dc.date.available2014-01-27T16:25:52Z
dc.date.issued2007en_US
dc.description.abstractIn this paper, we present ImaginationTOOLS, a software which uses mathematical models to generate, analyse and synthesize sound and music. User learns in an imaginary 3D-city basic concepts on mathematical models and music by interacting with pedagogical agents; composes in a laboratory room using a manipulatory agent-like interface; listens to music in an immersive room and creates interactive music with ad-hoc designed instruments and performs and shares music on the net. It represents a real advancement on the existing similar scientificallyoriented products available on the market and it is considered a fusion of different music and multimedia technologies, with a strong developmental trend into physical interaction design. It is the first software using 3D interaction in a 3D environment to produce sound and music, extending the potential of musicians by experimenting in the psycho-acoustical domain of sound and overcoming the problems of musical education, with simple interface.en_US
dc.description.seriesinformationEurographics Italian Chapter Conferenceen_US
dc.identifier.isbn978-3905673-62-3en_US
dc.identifier.urihttps://doi.org/10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2007/139-144en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): H.5.1 [Multimedia Information Systems]: Artificial, augmented, and virtual realities; Audio input/output; H.5.2 User Interfaces;User-centered design; H.5.5 Sound and Music ComputingModeling; Signal analysis, synthesis, and processing; I.3.7 Computer Graphics; Three- Dimensional Graphics and Realismen_US
dc.titleImaginationTOOLS (TM)- A 3D Environment for Learning and Playing Musicen_US
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