Occlusion Textures for Plausible Soft Shadows*

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Date
2008
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd
Abstract
This paper presents a new approach to compute plausible soft shadows for complex dynamic scenes and rectangular light sources. We estimate the occlusion at each point of the scene using prefiltered occlusion textures, which dynamically approximate the scene geometry. The algorithm is fast and its performance independent of the light s size. Being image-based, it is mostly independent of the scene complexity and type. No a priori information is needed, and there is no caster/receiver separation. This makes the method appealing and easy to use.
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@article{
10.1111:j.1467-8659.2007.01037.x
, journal = {Computer Graphics Forum}, title = {{
Occlusion Textures for Plausible Soft Shadows*
}}, author = {
Eisemann, E.
and
Decoret, X.
}, year = {
2008
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd
}, ISSN = {
1467-8659
}, DOI = {
10.1111/j.1467-8659.2007.01037.x
} }
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