3D Reconstruction of an outdoor archaeological site through a multi-view stereo technique

dc.contributor.authorMuzzupappa, Maurizioen_US
dc.contributor.authorGallo, Alessandroen_US
dc.contributor.authorSpadafora, Francescoen_US
dc.contributor.authorManfredi, Felixen_US
dc.contributor.authorBruno, Fabioen_US
dc.contributor.authorMarca, Antonio Laen_US
dc.contributor.editor-en_US
dc.date.accessioned2015-04-27T14:51:40Z
dc.date.available2015-04-27T14:51:40Z
dc.date.issued2013en_US
dc.description.abstractThis paper describes the experimentation of a common multi-view stereo technique on a particularly complex test case: the ''Via Colonnata'' in the archaeological site of Kyme Eolica in Turkey. The study demonstrates that it is possible to create a detailed 3D model of an area sized tens of square meters without the need to use any dedicated device like laser scanners, drones or helium balloons, but just employing a digital camera and open source software. The reconstruction process implemented in this study addresses and solves some of the most relevant problems related to the reconstruction of large areas and the subsequent mapping of a texture on the geometrical model. In particular, we suggest some guidelines for the acquisition phase that help to reduce the subsequent problems related both to 3D geometry creation and texture mapping. In the pre-processing phase, we propose an automated technique for filtering of unimportant areas, based on the analysis of the disparity maps related to each image pair (the farther areas from the current point of view are masked out, in order to obtain a 3D model free of artifacts/defects). For the texture mapping process, in order to reduce the blur resulting from averaging and blending operations in overlapping areas, we propose a method that automatically identifies the most appropriate subset of images to be projected on the 3D model.en_US
dc.description.sectionheadersTrack 1, Full Papersen_US
dc.description.seriesinformationDigital Heritage International Congressen_US
dc.identifier.doi10.1109/DigitalHeritage.2013.6743727en_US
dc.identifier.urihttps://doi.org/10.1109/DigitalHeritage.2013.6743727en_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1109/DigitalHeritage
dc.publisherThe Eurographics Associationen_US
dc.subject{Camerasen_US
dc.subjectCities and townsen_US
dc.subjectImage reconstructionen_US
dc.subjectMathematical modelen_US
dc.subjectSolid modelingen_US
dc.subjectSurface reconstructionen_US
dc.subjectThreeen_US
dc.subjectdimensional displaysen_US
dc.subjectCultural Heritageen_US
dc.subjectMultien_US
dc.subjectview stereoen_US
dc.subjecttexture mapping}en_US
dc.title3D Reconstruction of an outdoor archaeological site through a multi-view stereo techniqueen_US
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