A Complete Workflow From the Data Collection on the Field to the Deployment of a Virtual Museum: the Case of Virtual Sarmizegetusa
dc.contributor.author | Antal, Adriana | en_US |
dc.contributor.author | Bota, Emilian | en_US |
dc.contributor.author | Ciongradi, Carmen | en_US |
dc.contributor.author | D'Annibale, Enzo | en_US |
dc.contributor.author | Demetrescu, Emanuel | en_US |
dc.contributor.author | Dima, Cristian | en_US |
dc.contributor.author | Fanini, Bruno | en_US |
dc.contributor.author | Ferdani, Daniele | en_US |
dc.contributor.editor | Chiara Eva Catalano and Livio De Luca | en_US |
dc.date.accessioned | 2016-10-05T06:27:39Z | |
dc.date.available | 2016-10-05T06:27:39Z | |
dc.date.issued | 2016 | |
dc.description.abstract | This paper presents the first installation produced with the data collected on the ancient roman city of Colonia Dacica Sarmizegetusa: it can be considered a concrete example of a full workflow, from photogrammetric 3D acquisition to gaming experience, able to contribute to the community of experts in the domain of virtual museum. The visualization of enormous archaeological contexts like a whole ancient city has been a test bed to develop tools and methodologies in order to create and maintain accurate and fully real-time enabled 3D models. In the temporary exhibition, open until 30 September 2016, a multimedia installation based on "natural interaction" solutions was set up: thanks to Kinect and Leap-Motion sensors visitors can interact with virtual environments and objects, using gestures to experience a more engaging and intuitive experience. | en_US |
dc.description.sectionheaders | Heritage Communications | |
dc.description.seriesinformation | Eurographics Workshop on Graphics and Cultural Heritage | |
dc.identifier.doi | 10.2312/gch.20161386 | |
dc.identifier.isbn | 978-3-03868-011-6 | |
dc.identifier.issn | 2312-6124 | |
dc.identifier.pages | 75-78 | |
dc.identifier.uri | https://doi.org/10.2312/gch.20161386 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/gch20161386 | |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.3 [Computer Graphics] | |
dc.subject | Picture/Image Generation | |
dc.subject | Line and curve generation | |
dc.subject | I.4.1 [Image processing and computer vision] | |
dc.subject | Digitization and Image Capture | |
dc.subject | I.6.0 [Simulation and modeling] | |
dc.subject | General | |
dc.subject | I.6.5 [Simulation and modeling] | |
dc.subject | Model Development | |
dc.title | A Complete Workflow From the Data Collection on the Field to the Deployment of a Virtual Museum: the Case of Virtual Sarmizegetusa | en_US |
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