Sketch-Based 3D Hair Posing by Contour Drawings
dc.contributor.author | Seki, Shogo | en_US |
dc.contributor.author | Igarashi, Takeo | en_US |
dc.contributor.editor | Bernhard Thomaszewski and KangKang Yin and Rahul Narain | en_US |
dc.date.accessioned | 2017-12-31T10:43:03Z | |
dc.date.available | 2017-12-31T10:43:03Z | |
dc.date.issued | 2017 | |
dc.description.abstract | We propose a sketch-based method for posing a three-dimensional (3D) hair model that enables artists to create attractive hairstyles more easily and intuitively. The system takes partial contour drawings of a preferred hair shape to modify the rig parameters so that the hair model fits into the sketch. Our method consists of two parts: flow extraction from a sketch and pose construction using the flow. The method was evaluated by a user study and an interview with a professional 3D artist. | en_US |
dc.description.sectionheaders | Poster Abstracts | |
dc.description.seriesinformation | Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters | |
dc.identifier.doi | 10.1145/3099564.3106638 | |
dc.identifier.isbn | 978-1-4503-5091-4 | |
dc.identifier.pages | Shogo Seki and Takeo Igarashi-Computing methodologies Animation; Graphics systems and interfaces; Sketch-based posing, hairstyling | |
dc.identifier.uri | https://doi.org/10.1145/3099564.3106638 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1145/3099564-3106638 | |
dc.publisher | ACM | en_US |
dc.subject | Computing methodologies Animation | |
dc.subject | Graphics systems and interfaces | |
dc.subject | Sketch | |
dc.subject | based posing | |
dc.subject | hairstyling | |
dc.title | Sketch-Based 3D Hair Posing by Contour Drawings | en_US |