Photoelasticity Raycasting

dc.contributor.authorBußler, Michaelen_US
dc.contributor.authorErtl, Thomasen_US
dc.contributor.authorSadlo, Filipen_US
dc.contributor.editorH. Carr, K.-L. Ma, and G. Santuccien_US
dc.date.accessioned2015-05-22T12:51:10Z
dc.date.available2015-05-22T12:51:10Z
dc.date.issued2015en_US
dc.description.abstractWe present a novel physically-based method to visualize stress tensor fields. By incorporating photoelasticity into traditional raycasting and extending it with reflection and refraction, taking into account polarization, we obtain the virtual counterpart to traditional experimental polariscopes. This allows us to provide photoelastic analysis of stress tensor fields in arbitrary domains. In our model, the optical material properties, such as stress-optic coefficient and refractive index, can either be chosen in compliance with the subject under investigation, or, in case of stress problems that do not model optical properties or that are not transparent, be chosen according to known or even new transparent materials. This enables direct application of established polariscope methodology together with respective interpretation. Using a GPU-based implementation, we compare our technique to experimental data, and demonstrate its utility with several simulated datasets.en_US
dc.description.number3en_US
dc.description.sectionheadersVolume Renderingen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume34en_US
dc.identifier.doi10.1111/cgf.12626en_US
dc.identifier.pages141-150en_US
dc.identifier.urihttps://doi.org/10.1111/cgf.12626en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.6.6 [Simulation and Modeling]en_US
dc.subjectSimulation Output Analysisen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.titlePhotoelasticity Raycastingen_US
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