Experiences From the Development of a Prototype of an Spatial Augmented Reality System

dc.contributor.authorCárdenas-Donoso, José Luisen_US
dc.contributor.authorGarcía-Fernández, Ángel-Luisen_US
dc.contributor.authorConde-Rodríguez, Francisco-de-Asísen_US
dc.contributor.authorOgáyar-Anguita, Carlos-Javieren_US
dc.contributor.editorGarcía-Fernández, Ignacio and Ureña, Carlosen_US
dc.date.accessioned2018-06-26T13:59:33Z
dc.date.available2018-06-26T13:59:33Z
dc.date.issued2018
dc.description.abstractThis paper describes the hardware and software of a prototype of a portable Spatial Augmented Reality system. This prototype is completely autonomous and projects the information on the real world, so that it is visible for a group of users. The system was built using mostly low-cost hardware (Raspberry Pi, plus a camera module and an inertial measurement unit), and the software was developed using C++ and OpenGL ES 2.0.en_US
dc.description.sectionheadersVirtual and Augmented Reality
dc.description.seriesinformationSpanish Computer Graphics Conference (CEIG)
dc.identifier.doi10.2312/ceig.20181158
dc.identifier.isbn978-3-03868-067-3
dc.identifier.pages79-82
dc.identifier.urihttps://doi.org/10.2312/ceig.20181158
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/ceig20181158
dc.publisherThe Eurographics Associationen_US
dc.subjectHuman
dc.subjectcentered computing
dc.subjectMixed / augmented reality
dc.subjectComputing methodologies
dc.subjectCamera calibration
dc.subjectComputer systems organization
dc.subjectEmbedded hardware
dc.titleExperiences From the Development of a Prototype of an Spatial Augmented Reality Systemen_US
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